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高橋 現秀
@Arihi
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Unityエンジニアです。 three.js/Blender も使います。 キャラクターの運動学と組合せゲーム理論に興味があります。
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$ analyze @Arihi
posted articles
Unity:
50%
JavaScript:
35%
C#:
35%
WebGL:
30%
three.js:
30%
LGTMed articles
Unity:
24%
JavaScript:
11%
C#:
11%
オブジェクト指向:
11%
初心者:
11%
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