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Unity Admob ビルドできない

解決したいこと

UnityでGoogleAdmobを導入したいがXcodeで以下のエラーで実機にビルドができません。解決策がわかる方がいらしたら教えていただけると幸いです。

Unity 2018.4.16f
GoogleMobileAds 6.1.2

発生している問題・エラー


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Undefined symbol: _OBJC_CLASS_$_GADServerSideVerificationOptions

Undefined symbol: _GADErrorUserInfoKeyResponseInfo

Undefined symbol: _OBJC_CLASS_$_GADExtras

Undefined symbol: _OBJC_CLASS_$_GADRequest

Undefined symbol: _GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth

Undefined symbol: _GADPortraitAnchoredAdaptiveBannerAdSizeWithWidth

Undefined symbol: _CGSizeFromGADAdSize

Undefined symbol: _GADLandscapeAnchoredAdaptiveBannerAdSizeWithWidth

Undefined symbol: _OBJC_CLASS_$_GADRewardedInterstitialAd

Undefined symbol: _GADAdSizeFullWidthPortraitWithHeight

Undefined symbol: _GADAdSizeEqualToSize

Undefined symbol: _kGADAdSizeSmartBannerLandscape

Undefined symbol: _GADAdSizeFromCGSize

Undefined symbol: _OBJC_CLASS_$_GADInterstitialAd

Undefined symbol: _OBJC_CLASS_$_GADBannerView

Undefined symbol: _OBJC_CLASS_$_GADMobileAds

Undefined symbol: _OBJC_CLASS_$_GADAppOpenAd

Undefined symbol: _kGADAdSizeSmartBannerPortrait

Undefined symbol: _OBJC_CLASS_$_GADRewardedAd


自分で試したこと

Admobをインポートして、iOSのプラットフォームに切り替え、iOS Resolver→setting→Cocoapods Integration を XcodeProject にし、Link Flamework staticallyにテェックを入れる
アプリidを設定。この操作しかしていません。

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