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UnityでSQLiteをAndroid(64bit対応)向けに導入する

概略の手順

  • 公式サイトから最新版を取ってきます。
  • パッケージ内のプラグイン名に合わせてDllImportの引数を書き換えるか、逆にAARパッケージ内のプラグイン名を変更します。
  • AARパッケージのままで、"Assets\Plugins\sqlite3\Android"とかに配置します。

留意点

  • AARパッケージはZIPファイルなので、ファイル名を「sqlite-android-xxxxxxx.aar.zip」などと変更することで内部にアクセスできます。
  • パッケージからフォルダ構造ごとファイルを取り出してAssetフォルダに配置することも可能ですが、そのままのファイル名だとビルドの際にUnityの同名チェックに引っかかります。

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