0
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

More than 3 years have passed since last update.

memo UI上で動的に矢印の生成。

Posted at
using UnityEngine;
using UnityEngine.UI;

public class ArrowRenderer : Graphic
{
    protected override void OnPopulateMesh(VertexHelper vh)
    {
        Vector2 corner1 = Vector2.zero;
        Vector2 corner2 = Vector2.zero;

        Vector2 leftBottom = Vector2.zero;
        Vector2 rightBottom = Vector2.zero;
        Vector2 top = Vector2.zero;

        corner1.x = 0f;
        corner1.y = 0f;
        corner2.x = 1f;
        corner2.y = 1f;

        leftBottom.x = -0.2f;
        leftBottom.y = 0f;

        rightBottom.x = 1.2f;
        rightBottom.y = 0f;

        top.y = -0.3f;
        top.x = 0.5f;


        corner1.x -= rectTransform.pivot.x;
        corner1.y -= rectTransform.pivot.y;
        corner2.x -= rectTransform.pivot.x;
        corner2.y -= rectTransform.pivot.y;

        leftBottom.x -= rectTransform.pivot.x;
        leftBottom.y -= rectTransform.pivot.y;

        rightBottom.x -= rectTransform.pivot.x;
        rightBottom.y -= rectTransform.pivot.y;

        top.y -= rectTransform.pivot.y;
        top.x -= rectTransform.pivot.x;


        corner1.x *= rectTransform.rect.width;
        corner1.y *= rectTransform.rect.height;
        corner2.x *= rectTransform.rect.width;
        corner2.y *= rectTransform.rect.height;

        leftBottom.x *= rectTransform.rect.width;
        leftBottom.y *= rectTransform.rect.height;

        rightBottom.x *= rectTransform.rect.width;
        rightBottom.y *= rectTransform.rect.height;

        top.y *= rectTransform.rect.height;
        top.x *= rectTransform.rect.width;

        vh.Clear();

        UIVertex vert = UIVertex.simpleVert;

        vert.position = new Vector2(corner1.x, corner1.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vert.position = new Vector2(corner1.x, corner2.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vert.position = new Vector2(corner2.x, corner2.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vert.position = new Vector2(corner2.x, corner1.y);
        vert.color = Color.black;
        vh.AddVert(vert);


        vert.position = new Vector2(leftBottom.x, leftBottom.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vert.position = new Vector2(rightBottom.x, rightBottom.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vert.position = new Vector2(top.x, top.y);
        vert.color = Color.black;
        vh.AddVert(vert);

        vh.AddTriangle(0, 1, 2);
        vh.AddTriangle(2, 3, 0);
        vh.AddTriangle(4, 5, 6);
    }
}
スクリーンショット 2020-05-20 6.59.43.png
0
0
0

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
0
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?