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GPU-GEMS-3D-Fluid-Simulation を若干最適化した結果

Posted at

Scrawk氏が公開している GPU-GEMS-3D-Fluid-Simulation のシェーダーコードに以下の最適化を行ってみました。

  • if文の置き換え(lerp関数とstep関数へ)
  • ComputeBufferの代わりにRenderTextureを使う

最適化後のコードはこちら

結果

  • 167.7 -> 300.3 FPS ※スナップショット時

Before
Original.PNG
After
TinyOptimization.PNG

参考

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