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【Unity】アニメーションによってポジションやローテーションがずれる時(自分用)

Posted at

“shot” 2020-12-08 13.12.30.png

・Root Transform Rotation
・Root Transform Position(Y)
・Root Transform Position(XZ)

の「Bake Into Pose」にチェックを入れたらアニメーションを連続再生してもポジションやローテーションがずれることはなかった。

Unity参考リファレンス

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