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PCL trunk (v1.8) をvtk trunk(v7.1) と一緒にビルドするには、VTK_RENDERING_BACKENDをOpenGL (NOT OpenGL2)にする必要がある

Last updated at Posted at 2016-02-01

現状、OpenGL2(vtk v7.1のデフォルト)にするとPCLのコンパイルに失敗するので、気をつけましょう。

参考までに、OSX 10.10.4 で検証しています。

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