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Shader(HLSL), 手続き的にテクスチャ生成など行うとき使用頻度の高い関数likers
  • @Funatabi0010

  • @fukaken5050

  • @yynet

  • @licht1068

  • @Tk-Snake

  • @5ma

  • @sinfonia_yamada

  • @rr5

  • Reo@ReoDev

  • @Itachigusa

  • @utoYou

    Unityエンジニアです。 Shader, VFX周りの勉強してます。

  • @harinezumi1121

  • @shimo_n

  • @mashirojs

  • Tasuku Takahashi@supertask

    Interactive engineer at teamLab https://twitter.com/supertask_jp

  • @sadafumi0903

  • @AirL

  • @kayk5654

  • Hasegawa Yuya@Hase-U

  • mizuki@katopan

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