1
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

概要

paiza.ioでelixirやってみた。
練習問題やってみた。

練習問題

俺cpuのアセンブラを実行するインタープリタを書け。

サンプルコード


defmodule Va do
	use Agent
	def start_link() do
		Agent.start_link(fn ->
			0
		end, name: __MODULE__)
	end
	def get() do
		Agent.get(__MODULE__, fn v ->
			v
		end)
	end
	def set(x) do
		Agent.update(__MODULE__, fn v ->
			x
		end)
	end
end
defmodule Src do
	use Agent
	def start_link() do
		Agent.start_link(fn -> 
            ""
		end, name: __MODULE__)
	end
	def set(x) do
		Agent.update(__MODULE__, fn v ->
	        x
		end)
	end
	def get() do
		Agent.get(__MODULE__, fn v ->
			v
		end)
	end
	def getn(n) do
		Agent.get(__MODULE__, fn v ->
	    	Enum.at(String.split(v, "\n", trim: true), n - 1)
	    end)
    end
    def getl("end") do
        0
    end
	def getl(a) do
		Agent.get(__MODULE__, fn v ->
            Enum.reduce(String.split(v, "\n", trim: true), 1, fn l, n ->
	    	    if String.starts_with?(l, a) do
	    	        #IO.puts "okok"
	    	        #IO.puts n
	    	        Va.set(n)
	    	    end
	    	    n = n + 1
	        end)
	        Va.get
	    end)
    end
end

defmodule Sim do
    def val(s) do
        if String.starts_with?(s, "'") do
            String.at(s, 1)
            |> String.to_charlist
            |> List.first
        else
            String.to_integer(s)
        end
    end
	def start_link do
		Agent.start_link(fn ->
			[a: 0, b: 0, c: 0, pc: 1, stack: [], g: ""]
		end, name: __MODULE__)
	end
	def push(s) do
		Agent.update(__MODULE__, fn v ->
    	    n = val(s)
    	    #IO.puts n
		    stack = v[:stack]
			stack = Enum.concat(stack, [n])
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			pc = v[:pc] + 1
			List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
	end
    def set(d) do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
		    po = Enum.count(stack) - 1
			top = Enum.at(stack, po)
		    stack = Enum.drop(stack, -1) 
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			v = List.keyreplace(v, :a, 0, {:a, top})
			pc = v[:pc] + 1
			List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
    def get(d) do
		Agent.update(__MODULE__, fn v ->
		    a = v[:a]
		    stack = v[:stack]
		    stack = Enum.concat(stack, [a])
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			pc = v[:pc] + 1
			List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
    def gt() do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
			po = Enum.count(stack) - 1
			top = Enum.at(stack, po)
			tmp = Enum.with_index(stack)
			po = po - 1
			stack = Enum.map(tmp, fn {val, ind} ->
				cond do
				ind == po ->
					val > top
				true ->
					val
				end
			end)
			stack = Enum.drop(stack, -1)
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			pc = v[:pc] + 1
			List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
    def if_(t) do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
		    po = Enum.count(stack) - 1
			top = Enum.at(stack, po)
		    stack = Enum.drop(stack, -1) 
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			if top do
			    pc = Src.getl(t)
	    		List.keyreplace(v, :pc, 0, {:pc, pc})
			else
			    pc = v[:pc] + 1
	    		List.keyreplace(v, :pc, 0, {:pc, pc})
			end
		end)
    end
    def jmp(t) do
		Agent.update(__MODULE__, fn v ->
		    pc = Src.getl(t)
    		List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
	end
    def out1() do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
		    g = v[:g]
		    po = Enum.count(stack) - 1
			top = Enum.at(stack, po)
		    g = g <> to_string(top) <> " "
            v = List.keyreplace(v, :g, 0, {:g, g})
		    pc = v[:pc] + 1
		    List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
    def drop() do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
		    stack = Enum.drop(stack, -1) 
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
		    pc = v[:pc] + 1
		    List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
    def add() do
		Agent.update(__MODULE__, fn v ->
		    stack = v[:stack]
			po = Enum.count(stack) - 1
			top = Enum.at(stack, po)
			tmp = Enum.with_index(stack)
			po = po - 1
			stack = Enum.map(tmp, fn {val, ind} ->
				cond do
				ind == po ->
					val + top
				true ->
					val
				end
			end)
			stack = Enum.drop(stack, -1)
			v = List.keyreplace(v, :stack, 0, {:stack, stack})
			pc = v[:pc] + 1
			List.keyreplace(v, :pc, 0, {:pc, pc})
		end)
    end
	def print() do
		Agent.get(__MODULE__, fn v ->
            g = v[:g]
            IO.puts g
        end)
    end
	def pc() do
		Agent.get(__MODULE__, fn v ->
            v[:pc]
        end)
    end
    def test() do
		Agent.get(__MODULE__, fn v ->
            v
        end)
    end
end

defmodule Main do
    def run(0) do
        Sim.print()
    end
    def run(pc) do
        m = Src.getn(pc)
        #IO.puts(m)
        s = String.split(m, "  ")
        cond do
	    Enum.at(s, 1) == "set" ->
    	    Sim.set(Enum.at(s, 2))
	    Enum.at(s, 1) == "get" ->
	   	    Sim.get(Enum.at(s, 2))
	    Enum.at(s, 1) == ">" ->
		    Sim.gt()
	    Enum.at(s, 1) == "if" ->
		    Sim.if_(Enum.at(s, 2))
	    Enum.at(s, 1) == "drop" ->
		    Sim.drop()
	    Enum.at(s, 1) == "out" ->
		    Sim.out1()
	    Enum.at(s, 1) == "+" ->
		    Sim.add()
   	    Enum.at(s, 1) == "jmp" ->
		    Sim.jmp(Enum.at(s, 2))
	    true ->
		    Sim.push(Enum.at(s, 1))
	    end
	    #IO.inspect Sim.test
        run(Sim.pc)
	end
	def start(str) do
	    Src.set(str)
	    run(1)
	end
end
Va.start_link
Sim.start_link
Src.start_link

"""
  1
  set  a
loop  get  a
  100
  >
  if  end
  get  a
  out
  get  a
  1
  +
  set  a
  jmp  loop
"""
|> Main.start()




実行結果

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 

成果物

以上。

1
0
0

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
1
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?