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SeamlessTravelでLevel遷移時にデータ受け渡し方法

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SeamlessTravelでLevel遷移時にデータを渡す

遷移前のPlayerStateにて

  • EventCopyPropetiesが呼ばれる
    • 引数:NewPlayerState これが新しいPlayerState
    • 渡されたときにいろいろデータを処理しようとしてもまだPawnなどが作成されていないので工夫が必要。

注意

配列などのデータはメモリ解放されてしまうのでしっかりとコピーを行うこと

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