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Unreal Engine 4 (UE4)Advent Calendar 2014

Day 20

UE4のShading Modelで独自の描画機能を実装してみたよ!(Shading Model応用編)

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みなさんすみません! m( _ _)m

進捗ダメです・・・。

個人的にちょっとばたばたしていてまだ完成していません。
取り急ぎ明日のnanoさんへのリンクをしておきたいと思います。

明日12/21の担当はnanoさん(@nano06126728)で、
タイトルは「スプラインの最近点探索を作ってみた」です!nanoさんよろしくお願いします。

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