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【Unity】AddForceを使うときはApplyRootMotionを切っておきましょう

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表題の通りです。
RigidBodyのAddForceを使ったキャラ移動を作ろうとした際に、AddForceで斜めに飛んでくれないなぁと思っていたら、ApplyRootMotionがONになっていたからでした。
初歩的なことの見落としで引っ掛かってしまった( ^ ^ ; )

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