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【Unity】見下ろし視点追従

Last updated at Posted at 2024-07-29

見下ろし視点でのカメラ追従は、cinemachineで実装。
VirtualCameraを生成して、Follow、LookAtに動かすキャラを設定。
Bodyの設定で、カメラ位置を調整。
Aimの設定をDo nothingにして、カメラの向く方向が固定されるように調整。

miorosi.JPG

参考にさせていただいたサイト
https://www.youtube.com/watch?v=Odf9g67L4TU
https://nekojara.city/unity-camera-follow

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