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@cra_cellar
Unityでゲーム作ったり、エディタ拡張作ったりしてます。 https://www.assetstore.unity3d.com/jp/#!/content/44011
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終了するプロセスについては$(TargetFileName)というマクロが用意してあるので、 そちらを指定すれば特にプロジェクト毎に変える必要が無くなりますよ。 ```console:buildev...
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