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Streamlining Game Script Automation for Roblox

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Hi everyone,

I’ve been experimenting with ways to automate certain repetitive tasks in Roblox game development, such as planting, harvesting, and managing in-game assets. Using lightweight automation scripts can save a lot of time and improve efficiency during testing and gameplay.

For those interested, here’s an example tool that demonstrates this approach effectively: https://delta-executor.pro/arceus-x-neo/

It’s a practical way to see how automation can simplify game management and improve workflow.

I’d love to hear how others are using automation or scripting to streamline game development tasks!

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