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UnityでNowLoading画面を作る(C#版)

More than 1 year has passed since last update.

ゲームのよくあるローディング画面を作りたい

http://gametukurikata.com/program/nowloading
を参考にした。しかし記載されていたのがjavascript版であった為、C#版を作成してみた。

LoadingScene.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class LoadingScene : MonoBehaviour {

    private AsyncOperation async;
    public GameObject LoadingUi;
    public Slider Slider;

    public void LoadNextScene() {
        LoadingUi.SetActive(true);
        StartCoroutine(LoadScene());
    }

    IEnumerator LoadScene() {
        async = SceneManager.LoadSceneAsync("[シーン名]");

        while (!async.isDone) {
            Slider.value = async.progress;
            yield return null;
        }
    }
}

実行結果

PCだと読み込みが早すぎてよく分からないが、こんな感じでロード画面を挟める。
load.gif
※読み込み後のシーンは気にしないでください。

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