やり方忘れないためのメモです(Max2021です)
Material Editorを開く(Mキーでショートカット)
↓
Generic Maps
↓
Base Color
↓
Bitmap Parameters
↓
Bitmap
あとはフォルダが開くのでテスクチャのファイルを選択すればおk
参考にさせていただきました↓
https://www.ipentec.com/document/3ds-max-set-image-texture-to-geometory-objects
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