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[UE4]マテリアルでインスタンス毎の位置を取得する

Last updated at Posted at 2019-12-11

FoliageやInstanced Static MeshでObject Positionを取ろうとしても一律の値が返ってきてしまいます。
2019-11-29_11h39_01.png
Vertex Interpolatorノードを挟むことで個別の値を取得することができます。
2019-11-29_11h38_48.png

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