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UE勉強日記2024/12/01 Overlap

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ActorのBlueprintでよく利用するOverlap二種類あります。
左はactorを対象してOverlapを検知して、Event開始
右はcomponentを対象してOverlapを検知して、Event開始
スクリーンショット 2024-12-01 015731.png

Actorのほうはoverlapで検索するとすぐ出るが、
Componentのほうは、まず対象のcomponentをクリックして、Event graph何もないところに右ボタンおして、
検索したら出てきます。
スクリーンショット 2024-12-01 020248.png

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