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Unity ~子オブジェクトと孫オブジェクトの取得~

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使い方

  1. 親オブジェクトにアタッチします。
  2. 動作させると子と孫の名前が表示されます。

※Debug.Logを処理に変えれば子や孫を操作できます。

コード

    void Start()
    {
        foreach (Transform childTransform in this.gameObject.transform)
        {
            Debug.Log(childTransform.gameObject.name); // 子オブジェクト名を出力
            foreach (Transform grandChildTransform in childTransform)
            {
                Debug.Log(grandChildTransform.gameObject.name); // 孫オブジェクト名を出力
            }
        }
    }
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