3
4

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

More than 5 years have passed since last update.

『機械学習のエッセンス(http://isbn.sbcr.jp/93965/)』のPythonサンプルをJuliaで書き換えてみる。(第04章06乱数)

Posted at

はじめに

『機械学習のエッセンス(http://isbn.sbcr.jp/93965/)』のPythonサンプルをJuliaで書き換えてみる。(第04章05NumPy/SciPyによる線形代数)の続きです。

rand関数を使う

Juliaではrand関数を使います。
https://docs.julialang.org/en/v1/stdlib/Random/index.html
日本語訳はこちら。
https://code.i-harness.com/ja/docs/julia~1.0/stdlib/random/index

  • 0〜1の範囲の浮動小数点数を返す
julia> rand()
0.8168800696780041

julia> rand()
0.7217680180694137
  • 引数を指定すると配列を返す
julia> rand(3, 2)
3×2 Array{Float64,2}:
 0.0957013  0.284191
 0.0393057  0.781931
 0.614824   0.77722 
  • 整数型の乱数を返す
julia> rand(1:4)
4

julia> rand(10:20)
15
  • 範囲の後に行列のサイズを指定するとその行列を返す
julia> rand(1:5, 3, 3)
3×3 Array{Int64,2}:
 5  1  1
 4  5  5
 3  4  3

再現性と乱数の種

dice1a.jl
function throw_dice(n)
  sum(rand(1:6, n))
end

throw_dice関数の実行

julia> include("dice1a.jl")
throw_dice (generic function with 1 method)

julia> throw_dice(10)
35

julia> throw_dice(10)
30

julia> throw_dice(10)
38

乱数の種を指定する

Juliaでseedを設定するにはRandom.seed!関数を使います。
https://docs.julialang.org/en/v1/stdlib/Random/index.html#Generators-(creation-and-seeding)-1

引数の内容を変更する場合関数に!を付ける慣例になっているようです。
https://docs.julialang.org/en/latest/manual/style-guide/#Append-!-to-names-of-functions-that-modify-their-arguments-1

using Randomを実行してもseed!だけではエラーになりました。

julia> using Random

julia> seed!(10)
ERROR: UndefVarError: seed! not defined
Stacktrace:
 [1] top-level scope at none:0

julia> Random.seed!(10)
MersenneTwister(UInt32[0x0000000a], Random.DSFMT.DSFMT_state(Int32[1007524736, 1073256705, 415953332, 1072893275, -601364280, 1073193666, -1335760268, 1072926448, 1521827180, 1073499520    -439825479, 1072978026, -411693740, 1073111955, -1611334130, 1963385220, 236575170, -789052601, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0
.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0)

julia> rand(5)
5-element Array{Float64,1}:
 0.11258244478647295
 0.36831406658084287
 0.3444540231363058 
 0.05664544616214151
 0.12078054506961555

julia> Random.seed!(10)
MersenneTwister(UInt32[0x0000000a], Random.DSFMT.DSFMT_state(Int32[1007524736, 1073256705, 415953332, 1072893275, -601364280, 1073193666, -1335760268, 1072926448, 1521827180, 1073499520    -439825479, 1072978026, -411693740, 1073111955, -1611334130, 1963385220, 236575170, -789052601, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0)

julia> rand(5)
5-element Array{Float64,1}:
 0.11258244478647295
 0.36831406658084287
 0.3444540231363058 
 0.05664544616214151
 0.12078054506961555

julia> Random.seed!(100)
MersenneTwister(UInt32[0x00000064], Random.DSFMT.DSFMT_state(Int32[-2036630343, 1072818225, 1299231502, 1073154435, 1563612565, 1073206618, 176198161, 1073683625, 381415896, 1073699088    163992627, 1073241259, 385818456, 1072878963, 399273729, 595433664, 390891112, 1704156657, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0)

julia> rand(5)
5-element Array{Float64,1}:
 0.2601250914736861 
 0.19031281518127185
 0.6609109399808133 
 0.06719317094984745
 0.9675998379215747 

julia> Random.seed!(100)
MersenneTwister(UInt32[0x00000064], Random.DSFMT.DSFMT_state(Int32[-2036630343, 1072818225, 1299231502, 1073154435, 1563612565, 1073206618, 176198161, 1073683625, 381415896, 1073699088    163992627, 1073241259, 385818456, 1072878963, 399273729, 595433664, 390891112, 1704156657, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0)

julia> rand(5)
5-element Array{Float64,1}:
 0.2601250914736861 
 0.19031281518127185
 0.6609109399808133 
 0.06719317094984745
 0.9675998379215747 
  • Random.seed!関数を使って、結果が再現するようにthrow_diceを書き換える。
dice1b.jl
using Random

function throw_dice(n, random_seed = 10)
  Random.seed!(random_seed)
  sum(rand(1:6, n))
end

改良したthrow_dice関数を使う

julia> include("dice1b.jl")
throw_dice (generic function with 2 methods)

julia> throw_dice(10)
31

julia> throw_dice(10)
31

julia> throw_dice(100)
363

julia> throw_dice(100)
363

よくない実装の例

  • Juliaのオブジェクト指向について

Juliaはクラスベースのオブジェクト指向言語ではなく、structで型を決めるようです。
https://docs.julialang.org/en/v1/manual/types/#Composite-Types-1

クラスがないので、実はここの書き換えは苦労しました。structにはコンストラクタはあるけどメソッドの定義はできなさそうだし、下記は試行錯誤した結果です。throw関数は個別になっています。もっといい書き方があるのかもしれません。またプロパティは.で取得できるので、get_sum関数は作りませんでした。

dice2a.jl
using Random

mutable struct Dice
  sum_::Float64

  function Dice()
    Random.seed!(0)
    new(0)
  end

end

function throw(x::Dice)
  x.sum_ += rand(1:6)
end

Diceクラスを使う

  • 合計が同じになる
julia> include("dice2a.jl")
throw (generic function with 1 method)

julia> d1 = Dice()
Dice(0.0)

julia> for i in 1:10
       throw(d1)
       end

julia> d1.sum_
28.0

julia> d2 = Dice()
Dice(0.0)

julia> for i in 1:10
       throw(d2)
       end

julia> d2.sum_
28.0
  • 合計が異なる
julia> d1 = Dice()
Dice(0.0)

julia> d2 = Dice()
Dice(0.0)

julia> for i in 1:10
       throw(d1)
       throw(d2)
       end

julia> d1.sum_
24.0

julia> d2.sum_
42.0

RandomStateクラスに相当するもの

下記マニュアルを見たのですが、明確にはわかりませんでした。
https://docs.julialang.org/en/v1/stdlib/Random/#Random.seed!
Examplesを見る限りMersenneTwisterrandの引数に入れることで出来そうな感じだったので下記のように作ってみたところ想定した結果にはなりました。
ただし、すみませんがあまり自信はありません。

random_seedのデフォルトをNoneにする部分も実装できていません。

dice2b.jl
using Random

mutable struct Dice
  sum_::Float64
  rng::MersenneTwister

  function Dice(random_seed::Int)
    rng = MersenneTwister(random_seed)
    new(0, rng)
  end

end

function throw(x::Dice)
  x.sum_ += rand(x.rng, 1:6)
end

動作の確認

julia> include("dice2b.jl")
throw (generic function with 1 method)

julia> d1 = Dice(123)
Dice(0.0, MersenneTwister(UInt32[0x0000007b], Random.DSFMT.DSFMT_state(Int32[1464307935, 1073116007, 222134151, 1073120226, -290652630, 1072956456, -580276323, 1073476387, 1332671753, 1073438661    138346874, 1073030449, 1049893279, 1073166535, -1999907543, 1597138926, -775229811, 32947490, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
 0.0, 0.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0))

julia> d2 = Dice(123)
Dice(0.0, MersenneTwister(UInt32[0x0000007b], Random.DSFMT.DSFMT_state(Int32[1464307935, 1073116007, 222134151, 1073120226, -290652630, 1072956456, -580276323, 1073476387, 1332671753, 1073438661    138346874, 1073030449, 1049893279, 1073166535, -1999907543, 1597138926, -775229811, 32947490, 382, 0]), [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0    0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0], UInt128[0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000    0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000, 0x00000000000000000000000000000000], 1002, 0))

julia> for i in 1:10
       throw(d1)
       throw(d2)
       end

julia> d1.sum_
33.0

julia> d2.sum_
33.0
3
4
2

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
3
4

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?