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Unity 3Dで視野の辺縁部の影が消える (ハマったこと)

Last updated at Posted at 2019-05-24

前提

  • unityで3Dを使用し、カメラを引いて遠くから見ています。

現象

  • 視野の縁に近付くにつれて、オブジェクトの影が消えてしまいます。

修正前

必要だったこと

  • Project Settings > Quality > Shadow Distanceを必要なだけ大きくします。

修正後

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