Java
package com.android.gl2jni;
// Wrapper for native library
public class GL2JNILib {
static {
System.loadLibrary("gl2jni");
}
/**
* @param width the current view width
* @param height the current view height
*/
public static native void init(int width, int height);
public static native void step();
}
C++
extern "C" {
JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height);
JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj);
};
JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_init(JNIEnv * env, jobject obj, jint width, jint height)
{
setupGraphics(width, height);
}
JNIEXPORT void JNICALL Java_com_android_gl2jni_GL2JNILib_step(JNIEnv * env, jobject obj)
{
renderFrame();
}
c#
using System.Runtime.InteropServices; // for dll import
String PluginPackage = "com.ex.test1";
AndroidJavaObject mImageLoader = null;
[DllImport("PluginName")]
protected static extern int InitNativeLib();
public void init_lib()
{
mImageLoader = new AndroidJavaObject(PluginPackage + "ClasName");
tex_sizeX = mImageLoader.CallStatic<Int32>("getX");
InitNativeLib()
}