If you're using C# for AtCoder and prefer Visual Studio over command-line tools, this guide walks you through the simplest and most practical way to set up a local testing environment using input files. This setup allows you to run AtCoder problems with file-based input making it easier to test and iterate quickly.
Why This Setup?
- Run AtCoder problems locally with real input samples
- Use
Console.ReadLine()as-is-no need to rewrite logic - Stay entirely within Visual Studio-no external tools required
- Easily switch between test cases for debugging
- Ideal for beginners, VBA-to-C# learners, or anyone who prefers GUI-based workflows
Environment Overview
| Component | Tool / Version | Notes |
|---|---|---|
| OS | Windows 11 | Any modern Windows version works |
| IDE | Visual Studio 2022+ | Community Edition is fine |
| Language | C# 12 / .NET 8 | Installed via Visual Studio |
| Input Method |
input.txt file |
Redirected to standard input |
| Execution | F5 (Start Debugging) | Output shown in console window |
Step-by-Step Setup
1. Create a New Project
- Launch Visual Studio
- Click "Create a new project"
- Choose "Console App(.NET Core or .NET 6/8)"
- Name the project (e.g.,
ABC001A) - Click Create
2. Add an Input File
- In Solution Explorer, right-click the project → Add → New Item
- Select Text File name it
input.txt - Paste the sample input from AtCoder (e.g):
2
3
- Right-click
input.txt→ Properties- Set "Copy to Output Directory" to "Copy if newer"
3. Edit Program.cs
Replace the default code with:
using System;
using System.IO;
class Program {
static void Main() {
Console.SetIn(new StreamReader("input.txt")); // Redirect standard input
int a = int.Parse(Console.ReadLine());
int b = int.Parse(Console.ReadLine());
Console.WriteLine(a + b);
}
}
4. Run and Verify
- Press F5 or click "Start Debugging"
- The output window should display the result (e.g,
5)
Optional Multiple Test Cases
If you want to test multiple input scenarios:
- Create additional files like
input1.txt,input2.txt,etc - In
Program.cs, change the file name accordingly:
Console.SetIn(new StreamReader("input1.txt"));
Or make it dynamic using command-line arguments:
string path = args.Length > 0 ? args[0] : "input.txt";
Console.SetIn(new StreamReader(path));
This allows you to switch inputs without editing the code each time.
Folder Structure
After setup, your project folder should look like this:
ABC001A/
├── Program.cs
├── input.txt
└── ABC001A.csproj
Summary
With this setup, you can:
- Quickly test AtCoder problem in C# using real input
- Stay inside Visual Studio with no need for external tools
- Easily switch between test cases
- Use
Console.ReadLine()without modification - Extend the template later for stopwatch timing, debug flags, or automation
If you found this guide helpful or have suggestions for improvement, feel free to leave a comment. I'm also learning as I go!