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Maya でメッシュにアサインされているマテリアルを outliner に表示する

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背景

メッシュのマテリアルにすばやくアクセスしたい.

いろいろコネクションがつながっていると, attribute editor のタブをたくさんスクロールせねばならずつらい.

Hypershader は開くと重い...

方法

Outliner で Display -> Assigned Material で, Outliner にマテリアル表示されます!

少なくとも 2018 では使えました. 古い Maya だとダメかも?

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