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Blender で USD export で usdSkel(Skinning) 対応したいメモ 2024/04/01 時点 4.1 でいける!

Last updated at Posted at 2022-06-22

2024/04/01 追記:

4.1 でオフィシャルに usdSkel の export 対応しました!

以下はログです.

2022/06 時点では, Official の Blender 3.2 では usdSkel(skinning)には対応していません.

Omniverse 版? Blender

https://docs.omniverse.nvidia.com/con_connect/con_connect/blender.html#usd-100-2-1
https://forums.developer.nvidia.com/t/blender-usd-linux/217410

Omniverse 版?のビルドですと usdSkel export が experimental ですがあります!

これはいずれ Blender 本家にマージされるのかしらん?

制約

  • usdSkel の import はまだ対応していません :cry:
  • Blendshape(Blender では Shape keys)の export も対応はまだです.

自前でスクリプトを書くのが早いか, Omniverse 版で対応されるのを待つか...

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