3
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?

More than 3 years have passed since last update.

Reactチュートリアル ◯✖️ゲーム

Last updated at Posted at 2020-04-30

##Reactで作る ◯✖️ゲーム

公式サイト    https://ja.reactjs.org/tutorial/tutorial.html
公式の最終コード https://codepen.io/gaearon/pen/gWWZgR?editors=0010

変更するのは一つのファイル(index.js)だけ
デザインを変えたければindex.cssを変更する

プロジェクトディレクトリ/src/index.js
import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';

function Square(props) {
  return (
    <button 
      className="square" 
      onClick={props.onClick}
    >
      {props.value}
    </button>
  );
}

class Board extends React.Component {
  renderSquare(i) {
    return (
      <Square
        value={this.props.squares[i]}
        onClick={() => this.props.onClick(i)} 
      />
    );
  }

  render() {
    return (
      <div>
        <div className="board-row">
          {this.renderSquare(0)}
          {this.renderSquare(1)}
          {this.renderSquare(2)}
        </div>
        <div className="board-row">
          {this.renderSquare(3)}
          {this.renderSquare(4)}
          {this.renderSquare(5)}
        </div>
        <div className="board-row">
          {this.renderSquare(6)}
          {this.renderSquare(7)}
          {this.renderSquare(8)}
        </div>
      </div>
    );
  }
}

class Game extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      history: [{
        squares: Array(9).fill(null)
      }],
      stepNumber: 0,
      xIsNext: true,
    };
  }

  handleClick(i) {
    const history = this.state.history.slice(0, this.state.stepNumber + 1);
    const current = history[history.length - 1];
    const squares = current.squares.slice();
    if (calculateWinner(squares) || squares[i]) {
      return;
    }
    squares[i] = this.state.xIsNext ? 'x' : '0';
    this.setState({
      history: history.concat([{
        squares: squares,
      }]),
      stepNumber: history.length,
      xIsNext: !this.state.xIsNext,
    });
  }

  jumpTo(step) {
    this.setState({
      stepNumber: step,
      xIsNext: (step % 2) === 0,
    });
  }

  render() {
    const history = this.state.history;
    const current = history[this.state.stepNumber];
    const winner = calculateWinner(current.squares);

    const moves = history.map((step, move) => {
      const desc = move ?
        '移動' + move :
        'ゲームスタート';
      return (
        <li key={move}>
          <button onClick={() => this.jumpTo(move)} >{desc}</button>
        </li>
      );
    });

    let status;
    if (winner) { 
      status = '勝者:' + winner;
    } else {
      status = '次のプレイヤー:'  
                     +
               (this.state.xIsNext ? 'X' : '0');
    }

    return (
      <div className="game">
        <div className="game-board">
          <Board
            squares={current.squares}
            onClick={(i) => this.handleClick(i)}
          />
        </div>
        <div className="game-info">
          <div>{ status }</div>
          <ol>{ moves }</ol>
        </div>
      </div>
    );
  }
}

// ========================================

ReactDOM.render(
  <Game />,
  document.getElementById('root')
);

function calculateWinner(squares) {
  const lines = [
    [0, 1, 2],
    [3, 4, 5],
    [6, 7, 8],
    [0, 3, 6],
    [1, 4, 7],
    [2, 5, 8],
    [0, 4, 8],
    [2, 4, 6],
  ];
  for (let i = 0; i < lines.length; i++) {
    const [a, b, c] = lines[i];
    if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
      return squares[a];
    }
  }
  return null;
}

イメージ
スクリーンショット 2020-04-30 17.30.46.png
スクリーンショット 2020-04-30 17.31.01.png

ゲームスタートで新規ゲーム開始
ゲーム途中に移動ができる

3
0
0

Register as a new user and use Qiita more conveniently

  1. You get articles that match your needs
  2. You can efficiently read back useful information
  3. You can use dark theme
What you can do with signing up
3
0

Delete article

Deleted articles cannot be recovered.

Draft of this article would be also deleted.

Are you sure you want to delete this article?