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【Unity】マウスホバー時にオブジェクトが光るようにする方法

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結果

環境はunity6
2024-11-11 16-05-35.gif

コード

using UnityEngine;

public class HighlightOnHover : MonoBehaviour
{
    public Material highlightMaterial;
    // 現在使用しているマテリアル
    private Material originalMaterial;

    void Start()
    {
        originalMaterial = GetComponent<Renderer>().material;
    }

    // マウスがオブジェクト上にあるとき
    void OnMouseEnter()
    {
        GetComponent<Renderer>().material = highlightMaterial;
    }

    // マウスがオブジェクトから離れたとき
    void OnMouseExit()
    {
        GetComponent<Renderer>().material = originalMaterial;
    }
}

戦略シミュレーターとかで使えそう

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