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Unity 2019.1 新機能一覧(公式ドキュメントより)

Last updated at Posted at 2019-05-27

Unity 2019.1 新機能一覧

後で見る用に、公式ドキュメントに載っている機能をまとめたやつ。

もともと別エントリにあった、2019/05/19 時点のもの。
2019.2 がベータになってるからもう追加項目は無い(ハズ)

Unity 2019.1 Roadmap(2019-05-09)

2018.3 にバックポートして欲しい

  • Progressive Lightmapper Updates
    • Optix Denoiser
  • Timeline Signals
    • アニメーションイベント
  • Freeform Animation: Modular Rigging
    • Humanoid じゃなくても IK 使えるやつ
  • GPU Lightmapper Improvements
    • Fix Non-Uniform Scaling
    • Double Sided GI Support
    • Cast and Receive Shadows
    • Enable on OS X and Linux
      • experimental 感が強いリスト…
  • Particle System C# Job System Support (experimental)
    • experimental

  • World Building Scene Visibility
  • Texture Mip Map Streaming in Edit Mode
  • Shortcut Manager
  • H.265 Support
    • H265/HEVC transcoding support in editor on win/mac
  • Graphic Format API (experimental)
  • Garbage Collector Upgrade
    • Experimental support for incremental......

  • Fast Iteration on Android
  • Async Shader Compilation
  • ARM64 support for UWP
  • Add WebAssembly multi-threading support
  • Add OpenGL ES 3.2 support on Android

Unity 2019.1 Documentation(2019-05-09)

2018.3 にバックポートして欲しい


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