--①名前をつける
local blockA =
Instance.new("Part", game.Workspace)
--②座標を決める
blockA.Position = Vector3.new(10, 10, 0)
--③大きさを決める
blockA.Size = Vector3.new(5, 5, 5)
--④アンカーを付ける
blockA.Anchored = true
More than 1 year has passed since last update.
Register as a new user and use Qiita more conveniently
- You get articles that match your needs
- You can efficiently read back useful information
- You can use dark theme