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BlenderでAnimationを作る

More than 3 years have passed since last update.

http://qiita.com/peroon/items/d243a3bc7b9706190a07
でAutomatic Weightをつけた後の作業です

  • Animationビューにする
  • Dope SheetをAction Editorにする
  • Newボタンを押してAction(アニメーション名)をたとえばWalkとかに書き換える
  • モデルのビューでIを押してKeyをInsertする(LocRotで位置と回転を1フレーム目に保存)
  • 他のフレーム(例えばフレーム21)で骨を動かして同じくIでキーをうつ
  • 右向き三角ボタンでプレビューする
  • 必要なら1フレームと同じキーをShiftDでコピーして最終フレームにも置く
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