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daeファイル作成時に気を付けること

Last updated at Posted at 2021-04-05

Mayaでdaeファイルをexportすると、ソフトウェアによってはblendShapeが読み込まれない。
exportしたdaeファイルをテキストエディタ等で開いて、「RELATIVE」を「NORMALIZED」にすべて書き換えると使えるようになる。

また、ピボットポイントを変更してもそのままだと反映されないので、修正→ピボットをベイク処理をしておく必要がある

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