#概要
manimの作法、調べてみた。
LinearTransformationScene使ってみた。
#サンプルコード
from manimlib.imports import *
class test(LinearTransformationScene):
CONFIG = {
"matrix": [[2, -5.0 / 3], [-5.0 / 3, 2]],
"v": [1, 2],
"w": [2, 1],
"v_label": "v",
"w_label": "w",
"v_color": YELLOW,
"w_color": MAROON_B,
"rhs1": "> 0",
"rhs2": "< 0",
"foreground_plane_kwargs": {
"x_radius": 2 * FRAME_WIDTH,
"y_radius": 2 * FRAME_HEIGHT,
},
"equation_scale_factor": 1.5,
}
def construct(self):
v_mob = self.add_vector(self.v, self.v_color, animate=False)
w_mob = self.add_vector(self.w, self.w_color, animate=False)
kwargs = {
"transformation_name": "T",
"at_tip": True,
"animate": False,
}
v_label = self.add_transformable_label(v_mob, self.v_label, **kwargs)
w_label = self.add_transformable_label(w_mob, self.w_label, **kwargs)
start_equation = self.get_equation(v_label, w_label, self.rhs1)
start_equation.to_corner(UR)
self.play(Write(start_equation[0::2]), ReplacementTransform(v_label.copy(), start_equation[1]), ReplacementTransform(w_label.copy(), start_equation[3]), )
self.wait()
self.add_foreground_mobject(start_equation)
self.apply_matrix(self.matrix)
self.wait()
end_equation = self.get_equation(v_label, w_label, self.rhs2)
end_equation.next_to(start_equation, DOWN, aligned_edge=RIGHT)
self.play(FadeIn(end_equation[0]), ReplacementTransform(start_equation[2::2].copy(), end_equation[2::2], ), ReplacementTransform(v_label.copy(), end_equation[1]), ReplacementTransform(w_label.copy(), end_equation[3]), )
self.wait(2)
def get_equation(self, v_label, w_label, rhs):
equation = VGroup(v_label.copy(), TexMobject("\\cdot"), w_label.copy(), TexMobject(rhs), )
equation.arrange(RIGHT, buff=SMALL_BUFF)
equation.add_to_back(BackgroundRectangle(equation))
equation.scale(self.equation_scale_factor)
return equation
#生成した動画
以上。