概要
対戦ゲームを作る。
とりあえずの動作品できました。
動作の確認方法
2つ開いて、最初にクリックした方が白。
交互にクリックします。
サンプルコード
var coma = 'koma.png';
var ban = [];
var flg = 1;
var game = new Game();
game.fps(5);
game.preload([coma]);
game.start();
var aLabel = new Label("a", 50, 330);
aLabel.size(20);
aLabel.label('白: 自分<br>黒: 相手');
ban = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 1, 1, 1, 1, 1, 1, 2, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
var field = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
for (var i = 0; i < 64; i++)
{
field[i] = new Sprite(40, 40, coma, 4, 1);
field[i].frame(ban[i]);
field[i].x((i % 8) * 40);
field[i].y(Math.floor(i / 8) * 40);
field[i].jq.click(function() {
var n = this.id;
n = n.replace("tsGameNode", "");
n = n - 2;
test(n);
});
}
function getUniq() {
var strong = 3;
return new Date().getTime().toString(16) + Math.floor(strong * Math.random()).toString(16)
}
var id0 = getUniq();
var state = 0;
var iro = 2;
var bLabel = new Label("a", 50, 390);
bLabel.size(12);
var url = "wss://ohiapp0.herokuapp.com/pub";
var ws = new WebSocket(url);
ws.onopen = function() {
bLabel.label("> CONNECTED");
};
ws.onmessage = function(e) {
bLabel.label("> RECV: " + e.data);
var json0 = JSON.parse(e.data);
//alert(json0);
if (json0.id == id0)
return;
//alert(json0.iro);
if (json0.iro == 2)
{
iro = 0;
aLabel.label('白: 相手<br>黒: 自分');
}
else
{
iro = 2;
aLabel.label('白: 自分<br>黒: 相手');
}
//alert(json0.ban);
ban = json0.ban;
//alert(json0.te);
var res = oku(json0.te, json0.iro);
if (res == -1)
{
var end = -1;
for (var i = 0; i < 64; i++)
{
field[i].frame(ban[i]);
if (ban[i] == 1)
end = 0;
}
if (end == -1)
alert("game over");
}
else
{
alert("石が置けません。");
}
};
ws.onerror = function(e) {
bLabel.label("> ERROR: " + e.data);
};
function send(id, state, iro, ban, te) {
var m = "{";
m += '"id":"' + id + '",';
m += '"state":' + state + ",";
m += '"iro":' + iro + ",";
m += '"ban": [' + ban + "],";
m += '"te":' + te;
m += "}";
bLabel.label("> SEND: " + m );
ws.send(m);
}
function check(put, d) {
var x = put % 8;
var y = Math.floor(put / 8);
var res = 0;
if (x == 0 && (d == -9 || d == -1 || d == 7))
res = 1;
if (x == 7 && (d == -7 || d == 1 || d == 9))
res = 1;
if (y == 0 && (d == -9 || d == -8 || d == -7))
res = 1;
if (y == 7 && (d == 7 || d == 8 || d == 9))
res = 1;
return res;
}
function oku(put, iro) {
var res = 0;
var turn = 0;
if (iro == 0)
turn = 2;
var dir = new Array(-9, -8, -7, -1, 1, 7, 8, 9);
var tugi;
var i;
var count;
if (ban[put] == 1)
{
for (i = 0; i < 8; i++)
{
count = 0;
tugi = put;
do
{
if (check(tugi, dir[i]) == 1)
break;
count++;
tugi += dir[i];
} while (ban[tugi] == turn);
if ((count > 1) && (ban[tugi] == iro))
{
res = -1;
tugi = put;
do
{
ban[tugi] = iro;
tugi += dir[i];
} while (ban[tugi] == turn);
}
}
}
return res;
}
function test(n) {
var put;
var res;
if (flg > 0)
{
put = n;
send(id0, state, iro, ban, put);
res = oku(put, iro);
if (res == -1)
{
var end = -1;
for (var i = 0; i < 64; i++)
{
field[i].frame(ban[i]);
if (ban[i] == 1)
end = 0;
}
if (end == -1)
alert("game over");
}
}
}
//alert(oku(19, 2));
写真
成果物
以上。