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【Unity】オブジェクトをなめらかに動かす

Last updated at Posted at 2019-10-19

やりたいこと

 HPゲージのゲージやオブジェクトの移動を等速にではなく、「はじめは速く、最後はゆっくり」
 として『動き』を付けたい。

Lerp

1次ベジェ曲線
・UnityのLeapを使用
・等速であるためなめらかな動きにはならない。

Slerp

執筆中

参考サイト

【Unity】曲がる弾をつくる(2D)
【Unity】ベジェ曲線を学び、実装する

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