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【Unity】ARCoreでHelloARを動かしてみた。

Last updated at Posted at 2018-11-14

【Unity】ARCoreでHelloARを動かしてみた。

環境メモ
⭐️Mac OS Mojave バージョン10.14
⭐️AndroidStudio3.2.1
⭐️Unity 2018.2.15f1
⭐️Android8.1.0

実際に動かした動画はこちら↓↓
https://twitter.com/nonnonkapibara/status/1062743276149596160

#Qiitaの容量オーバーで画像が貼り付けられなくなりました。(errorとなる)

続きは、こちらに記載してます↓
かぴばらさんの覚書ブログ nonkapibara

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