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LaunchCharacterでキャラクターを移動させるときのメモ

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地面に接地している時と、していない時

LaunchCharacterで移動させるときに地面に接地しているときとしていない時で吹っ飛ぶ距離が違う
地面に接地している場合は摩擦の影響を受けるため

image.png

対応メモ

どちらの場合も同じぐらいにしたかったのでJumpで少し浮かせてから
LaunchCharacterで吹っ飛ばすことで対応

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