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UE5 Chaos Destructionでの切り口のMaterialを設定する方法(UE5.7.1)

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ここにMaterialを追加しておく

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設定した後にResetを行う
ResetMaterialsのチェックは外しておく

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Materialを指定してから再度Fractureを押す

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中身のMaterialは
BlendModeをMasked
OpacityMaskを0
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外側のMaterialはTwoSidedをTrueにして両面描画

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ちなみにタルとか箱はBrickで割るといい感じ

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