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Unity Tip

Last updated at Posted at 2020-04-12

#Animator Override Controller 활용하기
애니메이터 오버라이드 컨트롤러는 원본의 애니메이터 컨트롤러를 확장하는 에셋으로 사용된 특정 애니메이션을 대체하지만 원본 구조, 파라미터와 로직을 유지합니다.

하나의 Animator Controller의 로직에서 애니메이션 Clip만 다른것으로 사용하기 원할때 => 같은 상태, 다른 Animation

#DefaultExecutionOrder 또는 Edit - Project Settings - Script Execution Order

[DefaultExecutionOrder(-1)]
public class ExcutionTest : Monobehaviour
{
}

스크립트 이벤트 함수 호출 순서 제어

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