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Unityプログラミング基礎演習 (変数編)

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Unityプログラミング基礎 (変数からclassまで)
の演習編です。
Debug.Log();によってコンソールに何が出力されるか考えてください。
答え合わせの方法
Startメソッドの中に問題をコピー&ペーストして再生します

答え合わせの方法
using UnityEngine;
using System.Collections;

public class BallScript2 : MonoBehaviour {

	// Use this for initialization
	void Start () {
	    // ここに問題をコピー&ペーストしてゲームを再生する
	}
}

まず例題です。

例題1
int x = 1;
Debug.Log(x); //コンソールに1を出力

それではどうぞ

Level1

問題1
int hp = 10;
hp = 2;
Debug.Log(hp); 
問題2
int x = 2;
int y = 3;
int answer = x + y; 
Debug.Log(y - x); 
Debug.Log(answer); 
Debug.Log(answer * x);
問題3
int x = 10;
int y = 3;
float z = 2.0f
int answer = x/y; 
Debug.Log(answer); 
Debug.Log(x % answer); 
Debug.Log(answer / z);
問題4
int x = 10;
x = x + 2;
Debug.Log(x);
x += 3;
Debug.Log(x);
x = 1;
x++;
Debug.Log(x);
問題5
int x = 10;
x = x - 2;
Debug.Log(x);
x -= 3;
Debug.Log(x);
x *= 2;
Debug.Log(x);
x--;
Debug.Log(x);

Level2

例題2
bool check = true;
if(check){
    Debug.Log("Check is true");
}else{
    Debug.Log("Check is false");
}
//コンソールに"Check is true"を出力
問題6
int x = 2;
int y = 3;
if(x < y){
    Debug.Log("1");
}else{
    Debug.Log("2");
}
問題7
int x = 2;
if(x < 0){
    Debug.Log("1");
}else if(x == 0){
     Debug.Log("2");
}else{
    Debug.Log("3");
}
問題8
int x = 2;
int y = -2;
if(x > 0 && y > 0){
    Debug.Log("1");
}
if(x > 0 || y > 0){
    Debug.Log("2");   
}
if(x != y){
     Debug.Log("3");   
}
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