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【Unity】自作ボタンの関数をonclickに設定する方法

Posted at

ヒエラルキー> buttun> onclickにbuttunドロップ
ButtunScript>Replay(自作関数)

    public void ReplayGame()
    {
         SceneManager.LoadScene("MainScene");

    }

注意
publicにすること
void スタート、アップデート× → 自作関数にすること。

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