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【VRChat】UdonSharpの導入手順 (2025年2月時点)

Last updated at Posted at 2025-02-08

概要

2025年2月現在、UdonSharpは手動で導入する必要はありません。VCC (VRChat Creator Companion)からWorldプロジェクトを作成する際に自動で導入されます。

image.png

確認環境

  • Unity 2022.3.22f1
  • VCC (VRChat Creator Companion) v2.3.1
  • VRChat SDK - Base 3.6.1
  • VRChat SDK - Worlds 3.6.1

ひとこと

VRChatやUdonSharpの細かい仕様を調べる際にTwitter(現:X)での検索をよく利用するのですが、古い記事を参考に手動でUdonSharpを導入してしまっている方を多く見かけるので今回記事にしました。

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