Turf.jsを色々とためしてみました
Turf.jsは、重心計算や距離計算等さまざまな位置情報データ処理が可能なオープンソースの地理空間解析ライブラリです。
今までにdayjournal memoで、50種類以上の機能を試してきました。今回はその中でもおすすめの5つを紹介したいと思います!
詳細として下記について説明します。
事前準備
Turf.jsを手軽に始めるビルド環境を利用
バッファ作成
ポイントからバッファを作成します。
src/main.ts
// ポイント取得
const point = turf.point([139.770, 35.676]);
// ポイント表示
map.addSource("FeaturesPoint", {
type: "geojson",
data: point
});
map.addLayer({
id: "FeaturesPoint",
type: "circle",
source: "FeaturesPoint",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#1253A4",
"circle-stroke-width": 5,
"circle-stroke-opacity": 0.8,
"circle-color": "#1253A4",
"circle-radius": 5,
"circle-opacity": 0.5
}
});
// バッファ計算
const buffered = turf.buffer(point, 10, {
units: "kilometers"
});
// ポリゴン表示
map.addSource("PolygonSample", {
type: "geojson",
data: buffered
});
map.addLayer({
id: "PolygonSample",
type: "fill",
source: "PolygonSample",
layout: {},
paint: {
"fill-color": "#58BE89",
"fill-opacity": 0.5
}
});
map.addLayer({
id: "PolygonLineSample",
type: "line",
source: "PolygonSample",
layout: {
"line-join": "round",
"line-cap": "round"
},
paint: {
"line-color": "#58BE89",
"line-width": 5,
"line-opacity": 0.8
}
});
ポリゴン内に含まれるポイント抽出
ポリゴン内に含まれるポイントを抽出します。
src/main.ts
// ランダムポイント取得
const points = turf.randomPoint(30,
{
bbox: [139.7533, 35.6713, 139.7808, 35.6901]
}
);
// ポイント表示
map.addSource("RandomPoint", {
type: "geojson",
data: points
});
map.addLayer({
id: "RandomPoint",
type: "circle",
source: "RandomPoint",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#8DCF3F",
"circle-stroke-width": 10,
"circle-stroke-opacity": 0.8,
"circle-color": "#8DCF3F",
"circle-radius": 10,
"circle-opacity": 0.5
}
});
// ポリゴン取得
const polygon = turf.polygon([[
[139.7661, 35.6759],
[139.7718, 35.6741],
[139.7722, 35.6745],
[139.7786, 35.6837],
[139.7734, 35.6843],
[139.7709, 35.6846],
[139.7687, 35.6799],
[139.7661, 35.6759]
]]);
// ポリゴン表示
map.addSource("PolygonSample", {
type: "geojson",
data: polygon
});
map.addLayer({
id: "PolygonSample",
type: "fill",
source: "PolygonSample",
layout: {},
paint: {
"fill-color": "#FFD464",
"fill-opacity": 0.5
}
});
map.addLayer({
id: "PolygonLineSample",
type: "line",
source: "PolygonSample",
layout: {
"line-join": "round",
"line-cap": "round"
},
paint: {
"line-color": "#FFD464",
"line-width": 5,
"line-opacity": 0.8
}
});
// ポリゴン内にあるポイント取得
const ptsWithin = turf.pointsWithinPolygon(points, polygon);
// ポイント表示
map.addSource("Points", {
type: "geojson",
data: ptsWithin
});
map.addLayer({
id: "Points",
type: "circle",
source: "Points",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#1253A4",
"circle-stroke-width": 5,
"circle-stroke-opacity": 0.8,
"circle-color": "#1253A4",
"circle-radius": 5,
"circle-opacity": 0.5
}
});
ポリゴンの重心取得
ポリゴンの重心を取得します。
src/main.ts
// ポリゴンを取得
const polygon = turf.polygon([[
[139.7661, 35.6759],
[139.7718, 35.6741],
[139.7722, 35.6745],
[139.7786, 35.6837],
[139.7734, 35.6843],
[139.7709, 35.6846],
[139.7687, 35.6799],
[139.7661, 35.6759]
]]);
// ポリゴン表示
map.addSource("PolygonSample", {
type: "geojson",
data: polygon
});
map.addLayer({
id: "PolygonSample",
type: "fill",
source: "PolygonSample",
layout: {},
paint: {
"fill-color": "#58BE89",
"fill-opacity": 0.5
}
});
map.addLayer({
id: "PolygonLineSample",
type: "line",
source: "PolygonSample",
layout: {
"line-join": "round",
"line-cap": "round"
},
paint: {
"line-color": "#58BE89",
"line-width": 5,
"line-opacity": 0.8
}
});
// ポリゴンの重心取得
const centroid = turf.centroid(polygon);
// ポイント表示
map.addSource("FeaturesPoint", {
type: "geojson",
data: centroid
});
map.addLayer({
id: "FeaturesPoint",
type: "circle",
source: "FeaturesPoint",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#1253A4",
"circle-stroke-width": 5,
"circle-stroke-opacity": 0.8,
"circle-color": "#1253A4",
"circle-radius": 8,
"circle-opacity": 0.5
}
});
指定距離でライン上の位置取得
指定距離でライン上の位置を取得します。
src/main.ts
// ライン取得
const line = turf.lineString([
[139.7506, 35.6611],
[139.7648, 35.6736],
[139.7689, 35.6854]
]);
// ライン表示
map.addSource("LineSample", {
type: "geojson",
data: line
});
map.addLayer({
id: "LineSample",
type: "line",
source: "LineSample",
layout: {
"line-join": "round",
"line-cap": "round"
},
paint: {
"line-color": "#1253A4",
"line-width": 5,
"line-opacity": 0.6
}
});
// ライン上の指定距離でポイント取得
const point = turf.along(line, 2, {
units: "kilometers"
});
// ポイント表示
map.addSource("PointSample", {
type: "geojson",
data: point
});
map.addLayer({
id: "PointSample",
type: "circle",
source: "PointSample",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#8DCF3F",
"circle-stroke-width": 10,
"circle-stroke-opacity": 0.8,
"circle-color": "#8DCF3F",
"circle-radius": 10,
"circle-opacity": 0.5
}
});
ポリゴンの自己交差取得
ポリゴンの自己交差を取得します。
src/main.ts
// ポリゴンを取得
const polygon = turf.polygon([[
[139.76398944854733, 35.68560526180893],
[139.75956916809082, 35.681003987351055],
[139.7629165649414, 35.67378781807109],
[139.76879596710205, 35.67570522138987],
[139.7691822052002, 35.6794004505696],
[139.75961208343506, 35.67549605235727],
[139.75948333740234, 35.67786660262532],
[139.76265907287595, 35.680446239082066],
[139.7603416442871, 35.68504754570482],
[139.7706413269043, 35.68421096423828],
[139.77059841156006, 35.68581440434281],
[139.76398944854733, 35.68560526180893]
]]);
// ポリゴン表示
map.addSource("PolygonSample", {
type: "geojson",
data: polygon
});
map.addLayer({
id: "PolygonSample",
type: "fill",
source: "PolygonSample",
layout: {},
paint: {
"fill-color": "#FFD464",
"fill-opacity": 0.5
}
});
map.addLayer({
id: "PolygonLineSample",
type: "line",
source: "PolygonSample",
layout: {
"line-join": "round",
"line-cap": "round"
},
paint: {
"line-color": "#FFD464",
"line-width": 5,
"line-opacity": 0.8
}
});
// ポリゴンの自己交差取得
const point = turf.kinks(polygon);
// ポイント表示
map.addSource("FeaturesPoint", {
type: "geojson",
data: point
});
map.addLayer({
id: "FeaturesPoint",
type: "circle",
source: "FeaturesPoint",
layout: {},
paint: {
"circle-pitch-alignment": "map",
"circle-stroke-color": "#1253A4",
"circle-stroke-width": 5,
"circle-stroke-opacity": 0.8,
"circle-color": "#1253A4",
"circle-radius": 5,
"circle-opacity": 0.5
}
});
Turf.jsのプロセッシングについて、他にも記事を書いています。よろしければぜひ
tags - Turf.js