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Unityで矩形を追加

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はじめに

Unityプロジェクト内に仮のSpriteを取り敢えず配置したいけど画像を用意する程でも無い場合にUnity Editorで矩形を追加する方法を説明します。
(自分が追加方法をすぐ忘れるのでメモ…)

矩形の追加

メニューの [Asset] - [Create] - [Sprites] から追加したいSpriteの種類(Squareなど)を選択します。

Sprite

選択するとProjectビューにSpriteが追加されます。
(下の画像はSpritesフォルダ内に追加)

Square

Inspectorビューで任意の設定を行います。(仮に配置するだけなので、基本はデフォルト設定でOK)

後はSceneに配置し色なりサイズなり変更して使用します。

Sprites

左から Square Triangle Diamond Hexagon Circle Polygon

おわり

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