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Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4

Last updated at Posted at 2020-03-14

CREATING PROCEDURAL JAPANESE CASTLE
Procedural_20Japanese_20Castle_20ART1.jpg

Buy On
Gumroad: https://gumroad.com/rart#iPTrw
ArtStation store: https://www.artstation.com/raducius/store
Free Demo: https://gumroad.com/rart#YcpjX
In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.
How to automatically generate interior and exterior using point instance.
The method allows to add portions that can interact with the player (e.g., opening the doors)
Provides the ability to speed up the creation of content for games.
The tool can be reused in different projects with different types of stylization, because we will use prefabricated props.

Video Presentation
https://youtu.be/tL5JWPO4lKE

WHAT’S INSIDE?
27 Video Chapters (12 hours of tutorial)
Houdini 18 Project File
Unreal Engine 4.24 Project File + all assets
PDF Documentation (54 pages).
HDA Asset

Procedural_Japanese_Castle_12.jpg

INTRODUCTION
Chapter_1_[1] Project Setup - 2 min.
Chapter_1_[2] Creating Custom Nodes - 9 min.
Chapter_1_[3] Size Controls - 15 min.
Chapter_2_[1] Creating Wall & Corners - 40 min.
Chapter_2_[2] Creating Exterior Ceiling & Floor - 44 min.
Chapter_2_[3] Creating Stairs & Ceiling - 38 min.
Chapter_2_[4] Creating Interior Walls & Doors - 47 min.
Chapter_2_[5] Procedural Tatami Layout Generation - 42 min.
Chapter_2_[6] Unreal Engine Test - 12 min.
Chapter_3_[1] Creating Exterior Walls & Corners - 31 min.
Chapter_3_[2] Creating Stairs & Ceiling - 25 min.
Chapter_3_[3] Creating Interior Walls & Doors - 28 min.
Chapter_3_[4] Creating Tatami Layout - 25 min.
Chapter_3_[5] Unreal Engine Test - 7 min.
Chapter_4_[1] Creating Interior Walls - 21 min.
Chapter_4_[2] Creating Exterior Walls - 24 min.
Chapter_4_[3] Unreal Engine Test - 5 min.
Chapter_5_[1] Creating Interior Bridge - 42 min.
Chapter_5_[2] Creating Stairs & Floor - 19 min.
Chapter_5_[3] Creating Exterior Walls - 27 min.
Chapter_5_[4] Creating Balcony Structure - 45 min.
Chapter_5_[5] Unreal Engine Test - 10 min.
Chapter_6_[1] Creating Sides Floor - 16 min.
Chapter_6_[2] Creating Stairs Zone - 38 min.
Chapter_6_[3] Creating Ceiling - 22 min.
Chapter_6_[4] Creating Corners - 14 min.
Chapter_6_[5] Completion HDA Asset - 80 min.

Procedural_Japanese_Castle_11.jpg

TOOLS
Houdini 18
Unreal Engine 4.24
MINIMUM REQUIREMENTS
Beginner-Intermediate Houdini Knowledge

Procedural_Japanese_Castle_3.jpg

Buy On
Gumroad: https://gumroad.com/rart#iPTrw
ArtStation store: https://www.artstation.com/raducius/store
Free Demo: https://gumroad.com/rart#YcpjX

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