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Vision Pro + UnityでHello Cube(Unbounded)する

Last updated at Posted at 2024-05-24

前提

  1. visionOS用のセットアップが完了していること

  1. play to deviceでunityとxcodeシュミレータを接続できていること

デモ

検証環境

  • Unity: 2022.3.24f1
  • AR Foundation: 5.1.3
  • XR Plugin Management: 4.4.1
  • PolySpatial: 1.2.3

手順

1. Hierarchyで XR > Setup > VolumeCameraオブジェクトを作成する

2. Resourcesディレクトリで右クリック、Create > PolySpatial > Volume Camera Window Configurationを作成する

3. Volume Camera Window ConfigurationのModeをUnboundedにする

4.Volume Camera Window ConfigurationをVolumeCameraのVolume Camera(Script)コンポーネントにアタッチする

5. Hierarchyで XR > AR Sessionオブジェクトを作成する

6. Hierarchyで 3D Object > Cubeを作成する

7. CubeにRect Transformコンポーネントをアタッチ

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