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非同期処理のメモ

Posted at
server.go
go service.LastAccessUpdater.Run(ctx)
// このdeferでsignal受けた後同期的に溜まっているものがあったらupdateするようにする
defer service.LastAccessUpdater.Flush(ctx)
handler/auth.go
// bufferに追加
h.LastAcccessUpdater.Add(user.UserID)
service/last_access_updater.go
package service

type LastAccessUpdater interface {
	Run(context.Context)
	Add(string)
	Flush()
}

type LastAccessUpdaterImpl struct {
	sync.Mutex

	loginManager service.LoginManager
	buffer       []string
}

func NewLastAccessUpdater(l service.LoginManager) *LastAccessUpdaterImpl {
	return &LastAccessUpdaterImpl{
		loginManager: l,
		buffer:       make([]string),
	}
}

func (b *LastAccessUpdaterImpl) Add(userID string) {
	b.Lock()
	defer b.Unlock()

	b.buffer = append(b.buffer, userID)
}

func (b *LastAccessUpdaterImpl) Run(ctx context.Context) {
	interval := 5*time.Second
	ticker := time.NewTicker(interval)
	defer ticker.Stop()

	for {
		select {
		case <-ticker.C:
			b.Flush(ctx)
		case <-ctx.Done():
			b.Flush(ctx)
			return
		}
	}
}

func (b *LastAccessUpdaterImpl) resetBuffer() map[TeamChannelViewerUpdateBufferKey]int64 {
	b.Lock()
	defer b.Unlock()

	buf := b.buffer
	b.buffer = make([]string)
	return buf
}

func (b *LastAccessUpdaterImpl) Flush(ctx context.Context) {
	buf := b.resetBuffer()

	for _, userID := range buf {
		// update処理
	}

}

非同期で実行する処理があった際bufferに入れ、それをgo routineで定期的に処理するようにしている

デプロイ等でapiサーバーが死んだ時も処理されるよう、signalを受け取ってflushするようにしている

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