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Unity で Android の Script Debugging を有効にした際のバイナリサイズ問題について

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発生する問題

Android でデバッグビルドをする際にバイナリ容量が大きすぎてリンク時にエラーが発生することがあります。

解決方法

上記のエラーが発生した場合は BuildSettings の IL2CPP Code Generation を『Faster (smaller) builds』に設定することで解消されます。

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