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Unity3DのiOS用ビルドでファイルサイズを削る方法

More than 5 years have passed since last update.

細かい最適化のテクニックに関しては、公式リファレンスに色々書いてあるけど、一番手っ取り早い方法は書かれていない。
http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html

Build Architecturesからarmv6を削る。iPhone 3G以下のサポートを諦める形になるが、結果的に12MBくらい減る。

YosukeM
C++、JavaScriptチョットワカル
http://likepolygon.com/
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