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オンラインオセロを作ってHerokuにデプロイしてみた

Last updated at Posted at 2021-01-02

環境

バックエンド:Node.js(Express)
ソケット通信:socket.io
フロントエンド:javascript
データベース: Redis
描画:HTML5 Canvas
デプロイ環境: Heroku

作ったもの

感想

初めて扱うものばかりで苦戦しましたが、下記の参考記事を読むことで、オンラインで遊べるゲームを実装でき、公開まで行うことができました。勉強になったので、別のオンラインゲームも作って、公開してみようと思います。

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